From the
Workshop Floor
Slow notes on slow games. Devlogs, marginalia, postcards from the play-test table.
- 04 May 03, 2026
The Anspach Decade
Part three of our history of Lizzie Magie's Landlord's Game. How a Berkeley economics professor who designed a game called Anti-Monopoly accidentally spent the next ten years in court — and, in losing his sabbatical, his savings, and most of his health, finally dragged the truth about Monopoly out from under forty years of corporate myth.
- 03 Apr 26, 2026
The Atlantic City Quakers
Part two of our history of Lizzie Magie's Landlord's Game. How a teacher named Ruth Hoskins arrived at a Friends school in 1929, redrew Lizzie's board with the streets outside her window, and quietly invented the version every Monopoly player since has been playing.
- 02 Apr 12, 2026
The Landlord's Game — A History
A century-and-change ago, a stenographer in Maryland sat down to make a board game that would teach her neighbours about land economics. It became, by way of theft and a long lawsuit, the best-selling board game on Earth. Here is what actually happened.
- 01 Mar 09, 2026
A Letter to Lizzie
We wrote to a person who has been dead for seventy-eight years. Here is what we said.